Where Industry Meet Trends

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Matthew Ball describes the metaverse as a highly scaled and interoperable network of real-time rendered 3D virtual worlds in his book The Metaverse: And How It Will Revolutionize Everything. Immersive technologies track several aspects of human physiology, such as heart rate, facial expression, eye movement, and point of sight, to imitate digital avatars. Additionally, they can monitor emotions using brain-computer interfaces, expression recognition technology, and neural activity. Laws controlling the collection, use, and sharing of private information and biometrics will apply to metaverse operators. AIs and bots will actively participate in gaming, social media, and other channels for communication, posing trust issues. Many governments have adopted legislation on automated decision-making in recent years, including authorities in the US, EU, and China.

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Particularly when it comes to personal data, many nations currently have rules on data collection, use, and sharing, and many more new laws are being explored. When individuals from various places come together to communicate in virtual settings, it can be highly challenging or even impossible to discern which national laws apply. Organizations require frameworks and standards for exchanging data across platforms and domains. Support systems for decentralised “self-sovereign identification” in the metaverse, freed from main platform management and mediated by cryptography, are promoted by Web3. Exciting possibilities exist for reviving online employment, trade, and play in the metaverse. Organizations developing these goods and services will also need to include regulations and standards for managing sensitive data and biometrics.

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